Game Designer
Gabriel Jones
Artist
Elizabeth Yuan
SETUP Gather all Blinks together into a single cluster. They should appear as murky, dark-blue waters. To begin, long-press a single Blink to turn it into a Diver. Now the clock is ticking, and the game has begun! GAMEPLAY When you begin a game, one of your Blinks will turn white, representing your current position on the board. Your air tank, represented by the number of lights on your Blink, has enough air to last for 6 minutes.
The player’s air tank counts down from 6 minutes to 1
Any Blink adjacent to your current position will be visible, showing either open water or entangling seaweed.
The player can see the Blinks immediately adjacent, but the rest are murky
Move to an adjacent open water Blink by clicking it. When you do so, new Blinks will be revealed, and the Blinks you are no longer adjacent to will begin to fade into murky darkness.
The player sees a glimmer of light on nearby open water
Keep in mind that these chances are fleeting, and can only be spotted if a space is visible, so it’s best to explore as much and as quickly as possible. If you find yourself trapped, you can always rearrange your Blinks to find a way out.
Your goal is to get all the way to the surface and avoid drowning, which requires you to ascend a total of 6 times. Make it all the way to the surface within 6 minutes, and you win the game!
A winning game sparkles white, and a losing game flashes red
Long-press any Blink to reset the game.
Thalassophobia is part of the Epic Adventure Set.